EXHIBITION BY INSTITUTION is a first-person art gallery simulator. The premise is inspired by tasks required of entry-level gallery employees, such as cleaning, teaching, organizing supplies, and serving visitors. These chores progress from being realistic to poetic, invoking the sensation of precarity imposed by the neoliberal funding structures that cause persistent job insecurity in the arts and culture sector.
This three-dimensional environmental narrative is created through a process of mapping personal memories and experiences of working in a small regional gallery, transposing and appropriating an existing organization (Nanaimo Art Gallery) in Nanaimo, BC as a way of exploring of space.